Specter - TV & Broadcast Network Simulator

Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator
  • Specter - TV & Broadcast Network Simulator

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# πŸ“Ί Specter β€” TV & Broadcast Network Simulator

Specter transforms every TV on your server into a synchronized broadcast network with in-game live streaming, scheduled programming, and a full smart TV experience.

This isn’t just a β€œplay a video on a screen” script.

**Specter simulates an actual television network inside your game world.**

---

# 🎬 Preview

https://youtu.be/brVSc9hA76k

---

# ⭐ Key Features

βœ” 24/7 scheduled TV channels

βœ” YouTube integration

βœ” Live broadcasting with camera prop

βœ” Smart TV UI with apps and themes

βœ” Per-TV persistent settings

βœ” Fully server-authoritative sync

βœ” Admin dashboard with schedule editor

βœ” Automatic detection of GTA TV props

βœ” Proximity audio simulation

βœ” Signal quality / static system

---

# πŸ“Ί Player Experience

Every TV becomes an interactive **smart TV**.

### Channel Guide

- Browse channels with **mini or full guide**

- View **Now Playing / Up Next**

- Switch channels instantly

### Smart TV Menu

Press **M** while interacting.

Features:

β€’ Theme picker (6 themes)

β€’ Off-air photo modes

β€’ App Store

β€’ Input switching

β€’ Headphone mode *(coming soon)*

Each TV stores its **own apps, theme, channel, and power state**.

### Built-in Apps

**YouTube**

- Curated videos

- Paste any YouTube URL

- Synced playback across viewers

**SoundCloud**

- Stream music playlists

### Controls

| Key | Function |

|-----|----------|

| E | Interact |

| Arrow Keys | Navigate |

| Enter | Select |

| Backspace | Back |

| G | Guide |

| M | Menu |

| H | Power |

| ← β†’ | Volume |

Interaction automatically ends when walking away.

---

# πŸ“‘ Channel & Scheduling

Specter includes a full **broadcast scheduling system**.

### Channels

  • Unlimited channels

  • Logos and categories

  • Sorting and numbering

### Scheduling

Admins build programming using a **visual day-of-week timeline editor**.

Features:

β€’ Drag-and-drop scheduling

β€’ Copy schedules across days

β€’ Loop or fill playback modes

β€’ Media library integration

### Deterministic Playback

Playback is calculated using:

```

schedule + server time

```

This guarantees **perfect sync across all viewers** without constant network updates.

---

# πŸ”΄ In-Game Live Broadcasting

Players can broadcast live using:

```

/specter_live start \

```

A camera prop is spawned and the player streams gameplay directly to TVs on that channel.

### Broadcast Features

β€’ First-person viewfinder

β€’ Zoomable lens (15°–75Β°)

β€’ Camera prop animations

β€’ REC HUD indicator

β€’ LIVE badge on TVs

### WebRTC Streaming Built-in

Live video is **peer-to-peer WebRTC**. No setup required.

The server handles signaling only β€” **not video traffic**, keeping server load low.

### Live Broadcast Audio

Broadcast audio integrates with **Mumble**.

Players near the broadcaster or near a TV hear the broadcast with **distance-based fade**.

---

# πŸ”Š Proximity TV Audio

Each TV supports configurable audio ranges:

β€’ Distance-based volume fade

β€’ Smooth gain transitions

β€’ Per-prop audio ranges

Example:

```

screenRange

interactRange

```

---

# 🧠 Server-Authoritative Architecture

Specter is designed to be fully **server controlled**.

The server manages:

β€’ channels

β€’ schedules

β€’ playback position

β€’ TV state

β€’ installed apps

β€’ signal quality

This prevents **desync, spoofing, and client conflicts**.

---

# βš™οΈ Hybrid Render Engine

Multiple rendering modes are supported:

```

auto

cr3dnui_entity

cr3dnui_replace

dui_rt

```

**Auto mode** selects the best renderer for each TV.

---

# πŸ“Ί Automatic TV Detection

Specter automatically supports **25+ vanilla GTA TV props**.

Players can interact with TVs instantly β€” no placement configuration required.

Each detected TV creates a **persistent instance** storing:

β€’ channel

β€’ power state

β€’ apps

β€’ theme

β€’ photo mode

β€’ feature locks

---

# πŸ›  Admin Dashboard

```

/specter_admin

```

A full NUI broadcast control panel.

**Channels**

- Real-time now playing

- Progress bars

- Grid / table view

**Schedule Editor**

- Drag-and-drop timeline

- Media browser

- Copy-day tools

**Media Library**

- Cover art

- Metadata

- Search & categories

**Logs**

- Full admin activity log

---

# πŸ“‘ Signal Quality

Simulate cable signal issues.

Modes:

```

normal

static

random

```

Signal can be controlled:

β€’ globally

β€’ per TV

---

# πŸ”§ Developer Tools

### Prop Inspector

```

/specter_debug

```

Freecam entity inspector with:

β€’ raycast prop detection

β€’ texture inspection

β€’ TV instance data

β€’ system overview

### Screen Alignment

```

/specter_align

```

Interactive tool for aligning custom screens with move / resize / rotate controls.

---

# πŸ”Œ Integration API

### Server

```lua

exports.specter:GetChannels()

exports.specter:GetChannel(channelId)

exports.specter:GetNowPlaying(channelId)

exports.specter:GetUpcoming(channelId)

exports.specter:StartLive(channelId)

exports.specter:StopLive(channelId)

exports.specter:SetGlobalSignalQuality(mode)

```

### Client

```lua

exports.specter:IsInteracting()

exports.specter:GetInteractEntity()

exports.specter:GetActiveTVs()

```

---

# πŸ” Permissions

Supports:

β€’ ACE permissions

β€’ identifier lists

β€’ hybrid mode

Roles:

β€’ admin

β€’ moderator

β€’ broadcaster

---

# ⚑ Performance

Specter is designed for populated servers:

β€’ deterministic playback

β€’ minimal scheduler updates

β€’ peer-to-peer video streams

β€’ TVs pause rendering when unused

---

# πŸ”§ Compatibility

Frameworks:

βœ” QBCore

βœ” Qbox

βœ” ESX

βœ” Standalone

Targets:

βœ” ox_target

βœ” qb-target

βœ” native interaction

---

# πŸ“¦ Dependency

```

cr-3dnui

```

---

# πŸ’» Commands

| Command | Description |

|--------|-------------|

| `/specter_admin` | Open admin dashboard |

| `/specter_debug` | Toggle prop inspector |

| `/specter_live start/stop` | Start/stop live broadcast |

| `/specter_align` | Screen alignment tool |

---

# πŸ“₯ Installation

  1. Place specter in resources

  2. Install dependency cr-3dnui

3. Add to server.cfg

```

ensure cr-3dnui

ensure specter

```

  1. Configure shared/config.lua

5. Use `/specter_admin` to build channels and schedules.